🔗builderx.pl.ondamage

🟥 𝗦𝗘𝗥𝗩𝗘𝗥

builderx.pl.ondamage( ᵖˡᵃʸᵉʳ attacker, ᵖˡᵃʸᵉʳ victim, ⁿᵘᵐᵇᵉʳ damage)

▸ Parameters

ply attacker player object (player doing damage)

ply victim player object (player injured)

int damage returns total damage attacker has done in build mode

▸ Description

Runs when player in build mode deals damage to another player (or kills).

Will not run if block damage settings enabled because there won't be damage to report.

▸ Example

local function your_hook( attacker, victim, damage )

    // your custom hook function here

end
hook.Add( 'builderx.pl.ondamage', 'your_hook_id', your_hook )

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