🔗builderx.pl.ondamage
🟥 𝗦𝗘𝗥𝗩𝗘𝗥
builderx.pl.ondamage(
ᵖˡᵃʸᵉʳ attacker, ᵖˡᵃʸᵉʳ victim, ⁿᵘᵐᵇᵉʳ damage)
▸ Parameters
ply
attacker
player object (player doing damage)
ply
victim
player object (player injured)
int
damage
returns total damage attacker has done in build mode
▸ Description
Runs when player in build mode deals damage to another player (or kills).
Will not run if block damage settings enabled because there won't be damage to report.
▸ Example
local function your_hook( attacker, victim, damage )
// your custom hook function here
end
hook.Add( 'builderx.pl.ondamage', 'your_hook_id', your_hook )
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